AI Insights · Timothy · June 2024
Top 5 Entertainment Mascot Games on Android in France Q2 2024
Discover the performance trends of the top 5 entertainment mascot games on Android in France during Q2 2024, including downloads, revenue, and active user metrics.
In Q2 2024, the top 5 entertainment mascot games on the Android platform in France showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here is a detailed look at their trends:
Minion Rush: Running Game From Gameloft SE, experienced fluctuating revenue, peaking at approximately $290 in early April and reaching around $274 by the end of June. Downloads saw significant spikes, notably hitting 9.5K in the week of April 22 and 8.7K in the week of June 10. Weekly active users also varied, with a high of 20.8K in late April and a decline to around 14.4K by the end of June.
Sonic Forces - Running Game Published by SEGA, showed a strong revenue trend, peaking at about $1K in early May and maintaining around $688 by the end of June. Downloads peaked at 4.9K in late April but saw a decline to approximately 2.7K by the end of the quarter. Weekly active users remained relatively steady, fluctuating around 40K to 43K throughout the quarter.
Sonic Dash - Endless Running Also from SEGA, had modest revenue, with a peak of $155 in mid-May and fluctuating around $135 by the end of June. Downloads remained fairly consistent, peaking at 4.3K in early April. Weekly active users showed slight fluctuations, ranging from 53.6K to 56.7K, before slightly declining to around 50.8K by the end of June.
Sonic Dash 2: Sonic Boom Run Another SEGA title, had lower revenue, peaking at about $93 in early May and dropping to around $25 by the end of June. Downloads remained stable, with minor fluctuations, peaking at 2K in late May. Weekly active users hovered around 12K, showing minimal variations throughout the quarter.
Hello Kitty Nail Salon From Budge Studios, showed minimal revenue, peaking at $12 in mid-June. Downloads saw a significant increase, reaching 2.5K in early June, before declining to approximately 1.1K by the end of the quarter. Weekly active users saw a rise to 9.8K in early June, but declined to about 6.3K by late June.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.